MK 3
MK 2
MK 1
Slayer MK1
Faction Shadow Revolution
Class Phantom
Type Light
RPS Heavy 3Light 1Inf 1Air 0Build 2
Cost 110
Health 14100
Damage 110
Speed 120
Range 400
Vision 600
Offensive Capture 55
Defensive Capture 55
Swap to Canister MK1
Ability slayer SHOTGUN
Target Switch weapon
Duration Unlimited
Cooldown time 1
RPS Heavy 1Light 2Inf 3Air 0Build 1
  • Changes RPS
  • Damage 90
  • Deals cone AOE damage
  • Range 250


A low-slung, fast vehicle mounted with a shotgun, the Slayer can run down infantry and light vehicles, as well as punish heavy vehicles and structures.

Depot DescriptionEdit

The Slayer's exceptional speed, maneuverability, and shotgun-style primary weapon make it a combat vehicle without equal. Favored by Shadow Revolution commanders for its adaptability, the Slayer can switch back and forth from its cannon mode ( which fires deadly slug shells) to its canister mode (which fires a swath of pellets). A Slayer can destroy infantry, ground vehicles, and even enemy turrets.


Swaps the primary weapon to a shotgun.

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