MK 3
MK 2
MK 1
Shadowmaker MK1
Faction Shadow Revolution
Class Phantom
Type Heavy
RPS Heavy 3Light 2Inf 1Air 0Build 1
Cost 200
Health 36500
Damage 73
Speed 100
Range 400
Vision 600
Offensive Capture 40
Defensive Capture 160
Stealth Field Generator MK1
Ability shadowmaker ON
Target Dig-in, nearby allies
Duration Unlimited
Cooldown time 10
  • Shadowmaker can't move
  • Nearby allies gain advanced stealth


Equipped with an active stealth system, the Shadowmaker can create "stealth holes" around itself, allowing friendly units to become "cloaked". Its advanced weapon systems allow it to hold up against other heavy tanks. Reports that the Shadowmaker's stealth technology was looted from Area 51 remain unconfirmed.

Depot DescriptionEdit

The Shadowmaker can go toe to toe with most heavy vehicles, but its main function is to help hide other Shadow Revolution units in order to set up massive ambushes by using its unique stealth technology.


An aura that grants all nearby allied ground units advanced stealth but immobilizes Shadowmaker.

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