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MK 3
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MK 1
Pathfinder MK1
Pathfinder
Info
Faction Shadow Revolution
Class Wraith
Stats
Type Infantry
RPS Heavy 1Light 1Inf 3Air 2Build 1
Cost 70
Health 7300
Damage 60
Speed 120
Range 300
Vision 750
Offensive Capture 70
Defensive Capture 14
Place C4 Charges MK1
Ability pathfinder
Info
Target Enemy structure
Duration 4
Cooldown time 60
RPS Heavy 0Light 0Inf 0Air 0Build 1
Description
  • AOE Damage 3000
  • Range 140

DescriptionEdit

A true multi-role unit, the Pathfidner is equipped with a heavy automatic machine gun that can target both air and ground units. Its chief use is to quickly slip behind enemy lines and capture important objectives before enemy reinforcements can be dispatched. Pathfinders also use C4 charges to quickly eliminate defensive turrets and structures protecting vital objectives.

Depot DescriptionEdit

A lightly armored exo-skeleton built for speed. Carrying a heavy automatic machine gun, this infantry scout excels at quickly capturing lightly defended resource and control points. Additionally, Pathfinders can deploy C4 charges to quickly eliminate defensive turrets and structures protecting vital points.

AbilityEdit

Attaches a C4 to enemy structure, causing 4000 area of effect damage after a 4 sec delay.

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